top of page

Montage

DESIGN SYSTEM ยท COMPONENT LIBRARY

A design system for the Jacob Burns Film Center, transforming fragmentation into a cohesive experience

Role

Product Designer — Website deconstruction, design system development, and documentation

Timeline

9 weeks

Tools

Figma, Zeroheight

Team

4 UX Designers – Design Systems

Montage Design System UI elements: movie cards, buttons, icons

OVERVIEW

A Cinematic Design System for Reimagining JBFC’s Digital Experience

The Jacob Burns Film Center (JBFC) is more than a movie theater — is a cultural hub that screens 400+ films annually, hosts over 100 special events, and provides education programs to 5,000+ students a year.

Yet, JBFC’s website fails to reflect this richness, burdened by dense layouts, inconsistent navigation, and accessibility gaps.
 
Montage was developed as a design system to reimagine JBFC’s digital presence through a cinematic storytelling lens. Through accessible foundations, modular components, and a unified visual language, Montage creates a cohesive, engaging, and scalable system that reflects JBFC’s spirit.

THE PROBLEM

A Strong Legacy, but a Broken Digital Experience

The Jacob Burns Film Center’s mission is evident in its physical space, but not online. Using the Atomic Design framework, we deconstructed the JBFC website into its smallest elements, building a UI inventory to identify gaps and inconsistencies. Here's what we found:

Lack of Component Consistency

  • 11+ button variations

  • 6 icon styles

  • Inconsistent color usage

Typography Without Hierarchy

  • 6+ type styles

  • Mixed fonts and weights

  • Inconsistent text treatments

Unstructured Content & Media Layouts

  • 7+ image sizes

  • No grid alignment

  • Irregular content blocks

JBFC UI inventory showing existing design components like color, typography, buttons, iconography and media blocks

HOW MIGHT WE design a cohesive system that embodies JBFC’s cinematic identity while delivering a seamless, accessible, and scalable digital experience?

THE SOLUTION

Introducing the Montage Design System

To address JBFC’s challenges, we established core design principles, developed a unified Montage UI kit tested with users, and then documented it for consistency and scalability.

Jacob Burns Film Center Montage v1.0 design system

FOUNDATION

Defining the Principles Behind the System

A set of core design principles was established to guide the system, reflecting JBFC’s community-driven and cinematic identity. These principles created a unifying framework that brought clarity and purpose to every element.

INCLUSIVITY

Montage is for everyone. It prioritizes clarity and trust, creating a system people can connect with

ACCESSIBILITY

Interface elements are designed to be legible and simple for all users to navigate

EFFICIENCY

A clear, modular structure accelerates workflows and keeps the system adaptable as it grows

INSPIRATION

The system encourages creativity and captures the expressive spirit that defines JBFC

DESIGN TOKENS

Laying the Foundation Through Design Tokens

Design tokens were established as the foundation of the system, defining color, typography, and spacing & sizing. This was done to create consistency across components and ensure a cohesive visual language throughout the system.

Variables panel showing color grey values with hex codes
Variables panel showing color aliases with red shades
Variables panel displaying collections, groups, and scale values
Variables panel displaying text and font sizes

UI SYSTEM

Assembling the Montage UI Kit

Next, a unified Montage UI kit (available on Figma Community) was developed, where I was involved in designing over 40+ components, including:
 

  • Buttons, forms, navigation patterns, and typography

  • Film, event, and schedule modules

  • Cards, carousels, and layout systems

USER TESTING

Validating the Cut with Real Audiences

We tested the system by asking users to recreate pages using Montage components.
 

Key outcomes:
 

  • All users were able to recreate pages efficiently

  • The system reduced decision-making friction for 100% users

  • Feedback highlighted opportunities to refine spacing and expand component variants

Students working on laptops, during user testing

SYSTEM DOCUMENTATION

Publishing the Montage Playbook

To support long-term usability, the system was consolidated into comprehensive documentation to serve as the single source of truth.

 

Hosted on Zeroheight, it outlines foundations, principles, accessibility standards, component anatomy, and usage guidelines to maintain consistency, reduce onboarding time, and improve team alignment.

RESULT – 1

A System Built for Consistency and Scale

Montage introduces a modular system that reduces component variation and improves build consistency.
 

  • Reduced component variations from 10+ to a standardized set

  • 100% of users built pages faster and more consistently

  • Supports scalable page creation across use cases

Outcome 1

RESULT – 2

Accessibility Embedded at the Core

Accessibility is embedded across the system to ensure inclusive use.
 

  • 100% of components meet WCAG contrast standards

  • Standardized type scales for readability

  • Consistent interaction states across all components

Outcome 2

RESULT – 3

A Design Language That Reflects JBFC’s Identity

Montage establishes a cohesive, cinematic visual language aligned with JBFC.
 

  • Standardized patterns across 5+ core page types

  • Reduced visual inconsistency across elements

  • Structured layouts support storytelling

Outcome 3

DESIGN PITCH

Showcasing the System in Action

We presented Montage as a complete system to peers, positioning them as JBFC stakeholders

The response validated:
 

  • The clarity of the system

  • Its alignment with JBFC’s mission

  • Its potential to elevate the digital experience

โ€‹

Our next step is to present Montage to JBFC, and demonstrate how it can support their mission moving forward.

Three team presenting in a classroom with screen
The team posing in front of 'MONTAGE DESIGN SYSTEM' screen

CONCLUSION

Key Takeaways & Reflections

BUILDING A SYSTEM MINDSET

This project pushed me to think beyond individual screens and design at a systems level. I studied and worked extensively with the IBM Carbon Design System to learn how to create structure, work within constraints, define patterns, and make decisions that scale consistently across an entire product.

IF I HAD MORE TIME

I would expand the system with more component variants and apply it across additional pages to test how it performs in more complex scenarios. 

INSIGHTS & APPRECIATION

This experience deepened my understanding of design systems as living products that evolve over time. It also gave me a greater appreciation for the role systems play in bringing consistency and clarity to digital experiences.

bottom of page